The Three maps that I like to reference would be the first one By Aristotle, The second map which is more like a cycle and not a map created by Campbell and third treasure map have all good qualities that I would like to point out. Starting with the most simple one, Aristotle's. I like his map the most because it is short, sweet and right to the point. The analogy of thing a know and then untying it is perfect and sums up everything. there is tension being created and then it is being resolved, simple but dead on. The second option where Campbell is trying to portray the story as a cycle where the Hero is being called to adventure, being tested, resolution and then moral of the story is learned is great as well. You can see the transformation of the character though out the test, but what i don't like about this map is that you don't see the high point visually like you do in the other two maps. you can see high points and low points in the plot. The last treasure map is cool concept, but it is confusing to me. The X marks the spot idea is cool, but it reminds me too much of a treasure map and it can cause confusion on what the story is trying to portray. You can call me old fashion, but I am a fan of keeping it simple, and with Aristotle's model, I think he did just that!
Maps....
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